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Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.
Published by: Palgrave Macmillan
Publication Date: 2012-12-28
Format: Paperback
ISBN-13: 9781349435012
DOI: 10.1057/9781137006332
Dimensions: 216cm x140cm
Pages: 279