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Physics for Flash Games, Animation, and Simulations
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Physics for Flash Games, Animation, and Simulations
Dobre, Adrian; Ramtal, Dev
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.
- Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically realistic simulations (as opposed to animations that look roughly right)
- Packed full of practical examples of how physics can be applied to your own games and applications
- Addresses the diverse needs of game developers, animators, artists, and e-learning developers
Details
Published by: Apress
Publication Date: 2011-10-18
Format: Paperback
ISBN-13: 9781430236740
DOI: 10.1007/978-1-4302-3675-7
Dimensions: 254cm x178cm
Pages: 558