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Lecture Notes in Computer Science

Lecture Notes in Computer Science: How to Import the Real World into Head-Mounted Immersive Displays

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Lecture Notes in Computer Science: How to Import the Real World into Head-Mounted Immersive Displays

Magnor, Marcus; Sorkine-Hornung, Alexander

With the advent of consumer-market Virtual Reality (VR) technology, the next revolution in visual entertainment is already on the horizon: real VR will enable us to experience live-action movies, sports broadcasts, concert videos, etc. in true visual (and aural) immersion. This book provides a comprehensive overview of the algorithms and methods that make it possible to immerse into real-world recordings. It brings together the expertise of internationally renowned experts from academia and industry who present the state of the art in this fascinating, interdisciplinary new research field. Written by and for scientists, engineers, and practitioners, this book is the definitive reference for anyone interested in finding out about how to import the real world into head-mounted displays.


Details

Published by: Springer

Publication Date: 2020-03-11

Format: Paperback

ISBN-13: 9783030418151

DOI: 10.1007/978-3-030-41816-8

Dimensions: 235cm x155cm

Pages: 355

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