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Advances in Computer Games 17th International Conference, ACG 2021, Virtual Event, November 23–25, 2021, Revised Selected Papers
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Lecture Notes in Computer Science
Advances in Computer Games
17th International Conference, ACG 2021, Virtual Event, November 23–25, 2021, Revised Selected Papers
Cameron Browne | Akihiro Kishimoto | Jonathan Schaeffer
Computers / Computer Science
This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021.
The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.
| Publication Date: | 01 August 2022 |
| Publisher: | Springer International Publishing |
| Imprint: | Springer |
| ISBN-13: | 9783031114878 |
| Format: | Paperback softback |
| Page Count: | 257 |