Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers

Sale price  $49.49 Regular price $54.99

Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers

Sale price  $49.49 Regular price $54.99

Reliable shipping

Flexible returns

Communications in Computer and Information Science

Computer Games

6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers

Tristan Cazenave | Mark H.M. Winands | Abdallah Saffidine

Computers / Artificial Intelligence / General

This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017.

The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers, Chinese Dark Chess, Hex, Othello, Poker, and SameGame.


Publication Date: 15 February 2018
Publisher: Springer International Publishing
Imprint: Springer
ISBN-13: 9783319759302
Format: Paperback softback
Page Count: 191

You may also like