Ludics, Dialogue and Interaction PRELUDE Project — 2006-2009. Revised Selected Papers
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Lecture Notes in Computer Science Lecture Notes in Artificial Intelligence
Ludics, Dialogue and Interaction
PRELUDE Project — 2006-2009. Revised Selected Papers
Alain Lecomte | Samuel Tronçon
Computers / Artificial Intelligence / General
This volume contains the key contributions to workshops and meetings that were held within the context of the PRELUDE project. PRELUDE,
an acronym for “Towards Theoretical Pragmatics based on Ludics and
Continuation Theory”, ran from November 2006 to November 2009, with funding from the new French National Agency for Research (ANR).
The objective of the project was to develop perspectives on Natural Language Semantics and Pragmatics based on recent developments in Logic and Theoretical Computer Science; the articles shed light on the role of Ludics in the study of speech acts, inferential semantics, game-theoretical frameworks, interactive situations in the dynamics of language, the representation of commitments and interaction, programming web applications, as well as the impact of Ludics on the fundamental concepts of computability.
| Publication Date: | 23 February 2011 |
| Publisher: | Springer Berlin Heidelberg |
| Imprint: | Springer |
| ISBN-13: | 9783642192104 |
| Format: | Paperback softback |
| Page Count: | 221 |