{"product_id":"9798868817717","title":"Recreating Built Heritage for Cities: Creating Accurate HBIM 3D Buildings for Use in Unreal Engine 5","description":"\u003ch1\u003eRecreating Built Heritage for Cities: Creating Accurate HBIM 3D Buildings for Use in Unreal Engine 5\u003c\/h1\u003e \u003ch2\u003eWilson, Dr. Deborah\u003c\/h2\u003e \u003cp\u003e\u003c\/p\u003e\u003cp class=\"MsoNormal\" style=\"margin-bottom: 0in; line-height: normal;\"\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN; mso-bidi-font-weight: bold;\"\u003eCreate historic 3D building models with Heritage Building Information Modelling (HBIM) and industry standard 3D modelling software to use in Unreal Engine 5. Reconstructing vintage buildings back to their original form is becoming a growth area, especially for Heritage Tourism and Virtual Tourism. This book crosses different architectural periods and will show you how to embed heritage data with Autodesk Revit and Autodesk 3DS Max. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"MsoNormal\" style=\"margin-bottom: 0in; line-height: normal;\"\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN; mso-bidi-font-weight: bold;\"\u003eYou’ll first look at how a building’s styling has changed with time to gain an understanding of its cultural heritage evolution. The book then details how to present those buildings within their city using UE5 and how to create portals for users to step through time and view the different architectural changes made by the ‘owners’ of the time and why.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"MsoNormal\" style=\"margin-bottom: 0in; line-height: normal;\"\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN; mso-bidi-font-weight: bold;\"\u003eYou’ll also learn why certain software should be used, and the research required to reconstruct heritage buildings\/spaces of significance is provided. Case studies, including real-world applications, help to illustrate the practical applications of methods and processes discussed. Visual aids and illustrations\/renders are included to enhance the understanding of the processes. \u003c\/span\u003e\u003cem\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN;\"\u003eRecreating Built Heritage for Cities\u003c\/span\u003e\u003c\/em\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN;\"\u003e is your one-stop guide to \u003cspan style=\"mso-bidi-font-weight: bold;\"\u003edigitally recreating and preserving HBIM 3D buildings.\u003c\/span\u003e\u003c\/span\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN; mso-bidi-font-weight: bold;\"\u003e \u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"MsoNormal\" style=\"margin-bottom: 0in; line-height: normal;\"\u003e\u003cstrong style=\"mso-bidi-font-weight: normal;\"\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN;\"\u003eWhat You Will Learn\u003c\/span\u003e\u003c\/strong\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN; mso-bidi-font-weight: bold;\"\u003e \u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cspan lang=\"EN-IN\" style=\"font-family: Symbol; mso-fareast-font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-language: EN-IN; mso-bidi-font-weight: bold;\"\u003e\u003cspan style=\"mso-list: Ignore;\"\u003e\u003cspan style=\"font: 7.0pt 'Times New Roman';\"\u003e \u003c\/span\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c!--[endif]--\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN; mso-bidi-font-weight: bold;\"\u003eCreate heritage buildings in Autodesk Revit\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN; mso-bidi-font-weight: bold;\"\u003eExplore importing historically accurate buildings to Unreal Engine 5\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan lang=\"EN-IN\" style=\"font-family: Symbol; mso-fareast-font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-language: EN-IN; mso-bidi-font-weight: bold;\"\u003e\u003cspan style=\"mso-list: Ignore;\"\u003e\u003cspan style=\"font: 7.0pt 'Times New Roman';\"\u003e \u003c\/span\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c!--[endif]--\u003e\u003cspan lang=\"EN-IN\" style=\"mso-ascii-font-family: Calibri; mso-fareast-font-family: 'Times New Roman'; mso-hansi-font-family: Calibri; mso-bidi-font-family: Calibri; mso-fareast-language: EN-IN; mso-bidi-font-weight: bold;\"\u003eFind out how to use HBIM within Unreal Engine 5\u003c\/span\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eWho This Book Is For\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eArchitects, historians, urban planners, heritage enthusiasts, virtual technologists, and film\/game professionals with no to little experience with Autodesk Maya and\/or UE5 will find the book beneficial for recreating 3d worlds\/environments.\u003c\/p\u003e \u003ch3\u003eDetails\u003c\/h3\u003e \u003cp\u003ePublished by: Apress\u003c\/p\u003e \u003cp\u003ePublication Date: 2025-10-06\u003c\/p\u003e \u003cp\u003eFormat: Paperback\u003c\/p\u003e \u003cp\u003eISBN-13: 9798868817717\u003c\/p\u003e \u003cp\u003eDOI: 10.1007\/979-8-8688-1772-4\u003c\/p\u003e \u003cp\u003eDimensions: 254cm x178cm\u003c\/p\u003e \u003cp\u003ePages: 640\u003c\/p\u003e ","brand":"Apress","offers":[{"title":"Default Title","offer_id":44309929918604,"sku":"9798868817717","price":53.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0710\/9545\/1788\/files\/9798868817717.jpg?v=1775067314","url":"https:\/\/lateknightbooks.com\/products\/9798868817717","provider":"Late Knight Books and Services, LLC","version":"1.0","type":"link"}