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International Series on Computer, Entertainment and Media Technology

International Series on Computer, Entertainment and Media Technology: Gaming as the Architecture of Tomorrow

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International Series on Computer, Entertainment and Media Technology: Gaming as the Architecture of Tomorrow

Thomason, Jane

Infinite Playgrounds: Gaming as the Architecture of Tomorrow” explores how gaming is rapidly evolving from entertainment into a driving force for culture, economy, and technology. It examines the convergence of artificial intelligence, blockchain, Web3, immersive worlds, and esports, showing how these innovations are transforming not only how games are played but also how they shape work, learning, health, and global connectivity. 

This book covers the rise of play-to-earn economies, user-generated content, and mobile-first gaming, alongside the emergence of phygital realms that blend digital and physical experiences. Through case studies, technical insights, and critical analysis, it reveals how gaming is building new markets, fostering inclusion, and creating opportunities for both players and creators. By charting challenges around ethics, regulation, and digital trust, it offers a roadmap for navigating the future of this fast-changing industry.

Details

Published by: Springer

Publication Date: 2025-11-14

Format: Paperback

ISBN-13: 9783032085269

DOI: 10.1007/978-3-032-08527-6

Dimensions: 235cm x155cm

Pages: 255

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