Skip to product information
Videogame Sciences and Arts

Videogame Sciences and Arts 15th International Conference, VJ 2025, Maia-Porto, Portugal, December 4–5, 2025, Proceedings

Sale price  $71.99 Regular price  $79.99

Reliable shipping

Flexible returns

Communications in Computer and Information Science

Videogame Sciences and Arts

15th International Conference, VJ 2025, Maia-Porto, Portugal, December 4–5, 2025, Proceedings

Ricardo Baptista | Bárbara Barroso | António Coelho | María Luz Castro Pena | Carla Sousa

Computers / Human-Computer Interaction

This book constitutes the refereed proceeding of the 15th International Conference on Videogame Sciences and Arts, VJ 2025, held in Porto, Portugal, during December 4–5, 2025.

The 18 full papers and 2 short papers presented in this volume were carefully reviewed and selected from 26 submissions. They are organized into the following topics: Serious Games, Gamification, and Applied Play; Accessibility, Inclusion, and Human-Centered Design; Artificial Intelligence, Procedural Generation, and Computational Approaches to Play; and Game Studies, Cultural Memory, and Critical Perspectives.


Publication Date: 11 August 2026
Publisher: Springer Nature Switzerland
Imprint: Springer
ISBN-13: 9783032316417
Format: Paperback / softback

You may also like